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"I won't lose to someone who's thrown away his principles!" ― Vegeta (SSBE) to Toppo (God of Destruction) in the Story Mode
SSGSS Vegeta (Evolved) is the 23rd DLC character to be added to Dragon Ball Xenoverse 2. This form of Vegeta is him having broken the limits of Super Saiyan God Super Saiyan during the Tournament of Power.
In-Game Data[]
SSGSS Vegeta (Evolved) has one preset. His Basic Ki Blast type is "Rush Ki Blast" and his Limit Burst effect is "ATK Up! Ki Auto-Recovery Mode!"
| Preset Name | Skills Used | Super Soul |
|---|---|---|
| Battle Suit | "This is everything I've got!"
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Appearences[]
Anime[]
- Dragon Ball Super
Parallel Quests[]
Story Mode[]
Vegeta using Final Explosion.
SSGSS Vegeta (Evolved) makes an appearence in the Story Mode of the Legendary Pack 1 DLC, where he is seen fighting Toppo (God of Destruction) during the Tournament of Power. However, things take a drastic turn as Fu arrives to change the course of history, and first chooses to posess Toppo, where he immediately fires out a Hakai, which in turn causes Vegeta to quickly activate his Final Explosion. Unfortunately, Toppo comes out unscathed, thanks to the new boost in power provided by Fu. Soon after, Vegeta falls victim to Fu's shenanigans as well, temporarily being mind controlled to fight the player and Trunks.
Once he regains control of his consciousness, he quickly reminds Fu that giving some of his power away to him was a mistake on his end, as he charges up a Final Galick Gun, reminising on his family and the promise made to Cabba, before he then fires it upon the serverely weakened Toppo, eliminating the Pride Trooper. Moments later, he is eliminated from the grounds by Jiren's Full Power Energy Wave.
Combos[]
- Light String (9L): Rapid punches with a few vanishes in between. Atomic Blast can be used if the last hit successfully connects.
- Heavy String (5H): Last kick sends the opponent to the ground. Can quickly follow up with a light break
- LHH: A punch, a kick and an elbow hit that knocks the opponent into the ground.
- 5L3H: Ends with a barrage of Ki Blasts.
- Alternating String (HLHLH): 3rd hit stuns opponent, then follows up with a kick then ends with a knockback punch. 4th and 5th hits can land Final Blow or Final Flash.
- Grab: Sends opponent away with a kick.
- Light Break: Raises left leg up and strikes.
- Heavy Break: Raises right elbow up before coming down to strike the opponent.
- Backhit: Strikes opponent with a punch.













